The Hot Air Balloon Update

Hot Air Balloon

The Hot Air Balloon is now live! You’ll find them all around the map, mainly in fields or other areas with flat ground. Hop on and fill it with Low Grade Fuel, hit the ignition and it’s up, up and away… mostly.

SAM Site

Soon people will be able to fly over your compound in a Hot Air Balloon and totally circumvent your defenses. But don’t worry about it, the SAM Site has you covered.

Available at the Scientist Outpost for 500 scrap, this deployable will keep the skies clear of any slow moving air vehicles. Simply deploy it, fill it with SAM Site Ammunition and forget about it. One thing to note is that the SAM site is indiscriminate towards air targets, so make sure you take the ammo out of it if you’re planning on a balloon trip yourself.

The Performance Update

This is the Performance Update where Rust has added lots of changes for players in their settings so the game can run more smoother. Here’s some new items Rust has added:

Smoke Grenades:

“I added a new uncraftable grenade this month, the Smoke Grenade. The new ‘nade will obscure the area they are thrown in for 45 seconds, and can only be purchased at Bandit Town for 10 Scrap.”

Farming Changes:

“I recently changed both corn and pumpkins to be stackable, which should make them less annoying. I removed their condition value as well, so no more 0.1hp pumpkins. I also changed how plants work, so you can only harvest the fruit when it is fully ripe, which now lasts 48 hours before dying.”

Bandit Town Recycler:

“In a small oversight, we forgot to add the recycler to the Bandit Town. This is now fixed.”

Repair Bench QOL:

“A long time community request was to be able to place deployables under the repair bench. You can now do this, and I enabled it on the BBQ as well.”

Cargo Ship Event:

“For the past few weeks, Vincent and I have been hard at work on a new monument. The Lazarus is a large shipping vessel owned by the Cobalt Cargo Shipping Company. It is meant to circle the Rust island and deliver goods to the scientists working there. This large ship will contain valuable loot and will be protected by the scientists that players will have to defeat in order to access it.

While all of the artwork for this monument is currently finished, we decided against releasing it this month. Currently, the ship works only as a static monument and spawns out in the ocean. However, the idea is to have it move around the island. To achieve that, some new game code will be required, and it’s not an easy task as players and scientists will have to be parented to a large moving vehicle.”

New Glove Types:

“I’ve been working on some new glove types: Burlap, Roadsign and Tactical versions based on some concepts Paul made. I was doing some final fixes when we locked down the patch, but they’re all done now so expect them in next month’s update!”

Slot Machines:

“To expand the casino, I made a slot machine. The winning conditions aren’t set yet, and so the conditions will be added at a later date to the texture on the top sign.”

The L96 Sniper Rifle:

“This is the new L96 Sniper Rifle. It’s the military counterpart to the Bolt Action Rifle currently in-game, and like the other military grade guns it’s expected to not be craftable.”

The Bandit Town Update

Bandit Town

Bandit Town is finally here. When exploring the island you will come across a foggy swamp, filled with wooden shacks and populated by bandits. The area contains several huts with merchant NPCs selling their wares, heavily armed bandit NPCs, and a dredge that contains a casino. Inside of it you will find a Big Wheel mini-game that lets you gamble away your hard earned Scrap.

Visually, the area has gone through many stages, and we’ve been able to achieve a high level of polish. As you explore it you will find that it is filled with small props and details, which should add another level of immersion to it.

Below are some screenshots of the finished monument.

Bandit Shops

Casino

The RHIB

Compound Bow

Atmosphere Volumes in Bandit Town

 

Community Update 193

Some more updates with water worlds and custom maps! You can find water world servers on the battlemetrics to find the connect ip

The Team Update

Team System

We’ve added a rudimentary team system. This means you can create teams and invite other players to them. This will yield the ability for all team members to differentiate each other at long distances, as well as see each other on the map. You can also see if someone is online or dead. It’s pretty straightforward:

To create a team, press tab and click the “Create Team” button. To invite another player, walk up to them and press E.

To kick a player out, you must be team leader (checkmark): hover over them in the tab menu and press “Kick”. To promote another player to leader (if you’re logging off,) hold “E” on a team member for 3 seconds. To leave a team, press the “Leave Team” button in the tab menu.

Teams have a default max size of 8 and any server can disable the team system entirely with the startup command maxteamsize 0.

The Jack Hammer

It’s uncraftable, can’t be repaired, but can be refilled with air at a workbench similar to the diving tank. You’ll find it in tool crates and it is available for sale at the compound.

The Compass

New C4 Texture/Art

The Puzzle Update

The Puzzle Update was added to make things a little harder such as getting into the main monuments to get more and better loot for yourself to take back home to your base !

Post from FacePunch:

“We’re introducing progression through the monuments. Until now, all the content you looted in our monuments was readily available, there was little to none prep-work needed for a monument run, and you’d probably just run mindlessly through it unless you got to a jumping segment. Some monuments became harder last year with the addition of NPCs. The puzzles add a whole new layer to the game’s mechanics: they will link monuments together into a coherent path, with increasing rewards and difficulty as you progress through a wipe cycle. They are also laying the foundations for player usable electricity in the future. The puzzles offer an extra layer of loot.

Here’s a list of the monuments that contain puzzles and their relative complexity:

Basic Tier, grants access to Green Cards:

  • Gas Station
  • Junkyard
  • Lighthouse
  • Supermarket

Easy Tier, grants access to Blue Cards:

  • Harbor_1
  • Harbor_2
  • Satellite Dish
  • Sewer Branch”

Repair Changes

Looks like we only got a little of updates slated for the game.
Repairing will only cost 20% of item total instead of 50%.
Repair Bench also will no longer cost wood to craft.

 

also looks like they are working on ridable horses 😀

“passenger/saddle seat TESTS, relax” – Maurino Berry